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|November 28, 2019||Posted by derek under StudyBay|
This compound has been the subject of research scientists from the Swedish University of Gothenburg, “How do the players cope with aggression: the place of skills in computer games that require cooperation.” Researchers are confident that the players of computer games, especially the networking and demanding to communicate with others, not only learn to cooperate (after today work also largely based on remote communication by computer), but also better understand complex contexts, the need to develop skill causal relationships. Even if it concerns games with a high content of violence. Ulrika Bennerstedt Jonas Ivarsson and Jonas Linderoth spent hundreds of hours on the network playing computer games and watching the behavior of other players. They focused primarily on games, where players have to fight with each other and where the level of violence was significant. It turned out that those who have played too aggressively and emotionally, not achieved good results. “Situations in which they are the players of these games require special and well-coordinated cooperation. We analyzed the characteristics and knowledge that players must have in order to succeed in the game. “- says Jonas Ivarsson. “Suggested a link between games and increase aggression based on the recognition that the transfer behavior occurs. This means that the knowledge used in action in a particular situation can then be used in a different situation and a different context. “Swedish scientists believe that (more…)